Lectora Support Session: Library Objects in Lectora - Build once, Reuse everywhere

Опубликовано: 26 Май 2026
на канале: ITC Learning
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Join our monthly Lectora Support & Product Session, hosted by Will (Learning Technology Manager) with support from Michael. These sessions help Lectora users explore powerful features, solve common challenges, and learn practical techniques for building better interactive eLearning.

In this session, we focus on Library Objects in Lectora and how they can help you build reusable interactions and speed up course development.

In this session, we cover:

➡️ What Library Objects are and how they work in Lectora
➡️ When to use Library Objects instead of copy & paste
➡️ How to create and save Library Objects from existing course content
➡️ Inserting Library Objects into new or existing projects
➡️ Tips for building reusable interactions and layouts
➡️ Working with variables inside Library Objects and how to avoid shared variable conflicts
➡️ Best practices for creating your own reusable interaction library

Whether you're new to Lectora or an experienced developer, this session will help you build once and reuse everywhere, making your courses faster to develop and easier to maintain.

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🔗 Learn more about Lectora here: https://www.itclearning.com.au

Chapters:
0:00 – Introduction
👍 Will welcomes attendees and introduces the return of the monthly Lectora product support sessions.
👍 Sessions focus on practical tips, features, and user questions.

2:10 – Session Overview: Library Objects
👍 What Library Objects are and why they’re useful.
👍 The concept of building something once and reusing it across projects.

5:00 – What Can Become a Library Object
👍 Single objects, groups, interactions, actions, pages, or chapters.
👍 Useful for reusable components like buttons, layouts, and interactions.

8:30 – Copy & Paste vs Library Objects
👍 Why copying from previous projects can slow development.
👍 Benefits of reusable libraries for teams and consistent course design.

13:00 – Demo: Creating a Library Object
👍 Saving objects and interactions to the Media Library.
👍 Naming and organising Library Objects for reuse.

20:10 – Demo: Inserting Library Objects into a Course
👍 Adding saved components to new projects.
👍 How interactions and actions carry over automatically.

27:40 – Working with Variables in Library Objects
👍 How Lectora handles variables when the same object is inserted multiple times.
👍 Demonstration of shared variable behaviour.

33:10 – Managing Variables for Multiple Instances
👍 Using the Variable Manager to rename variables.
👍 Ensuring each interaction works independently.

38:30 – Building Your Own Interaction Library
👍 Examples of reusable components like tab interactions, layouts, and navigation elements.
👍 Tips for keeping objects flexible and reusable.

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