This is a weekly tutorial live for Houdini, and the topic for this week is to create an edge bundling simulation using Kernel Density Estimation based on the algorithm explained in the paper called "Graph bundling by Kernel Density Estimation".
I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.
[Project File]
https://github.com/jhorikawa/HoudiniH...
[Paper]
Graph bundling by Kernel Density Estimation: https://hal-enac.archives-ouvertes.fr...
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Procedural Moire Pattern: • Houdini Algorithmic Live #038 - Procedural...
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[Contact]
Twitter: / jhorikawa_err