'The Basement' is an immersive experience in VR that was built using Unreal Engine 4 and Touchdesigner. OSC data from Touchdesigner is sent into Unreal Engine 4 to manipulate specific parameters of game objects.
As a narrative, the experience aims at placing the participant in the shoes of an individual rediscovering their childhood by going through old items in their basement. At an emotional level, the objective is to create a sense of nostalgia in the participant.
The objects in the basement tell a story of a particular part of the individual's life. They are souvenirs from important events in the individual's journey from their childhood to their early adult years.
The experience was built for PC-VR headsets using Unreal Engine 4.25.4.
Music: Drops of Melting Snow (after Holst, Abroad as I was walking) by Axletree