HOW TO FIX OBJECT MOVING FROM UNASSIGNED BONE IN BLENDER (FIXING VERTEX GROUPS)

Опубликовано: 21 Март 2026
на канале: KingIdea
817
10

Hello guys and today I am showing you this tutorial because I had this problem and I found how to fix it! Basically I made this Soundwave transformers model and the waist flap was moving by my moving the arm. The reason this was happening was because there was vertex groups in the object, that were deleted bones, and it was affecting the waist flap because the other objects still had the old vertex groups AND the new ones.

To fix this issue, you have to unassign the weights of the old vertex groups on the object that is having that problem, wich I show how to do in this video. So if you have this problem in the future you will now know it is the old vertex groups of the previously deleted armature. If this video helped you then leave a like! I hope this video helps with anyone out there who has this issue!

Thank you for watching!

Tags:
KingIdea videos,King idea videos,How to fix blender,How to fix bones in blender,Blender bone problem,How to fix object moving from unassigned bone blender,Blender bone fix,Blender weight painting fix,How to fix bone moving a different object than it should,Blender bone moving other object Fix,How to fix object moving from a different bone,Blender bone object moving from unwanted bone fix blender

#blender
#blenderanimation