This is a basic tutorial on
-Exporting Blender FBX Skeletal Mesh and animations.
-Importing them and setting them up in UDK's content Editor
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If you'd like more content please let me know.
I plan on creating a UDK YouTube series for building an action game for iOS devices using UDK, Unrealscript and blender from start to finish if I get enough people interested in such a series of tutorials.