The Biggest Mistake I Did as an Indie Game Dev!

Опубликовано: 04 Август 2026
на канале: Indie Dev Diaries
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Just a beginner mistake…
But it cost me months of game development.

In this video, I share one of the biggest mistakes I made while developing my indie game, and how it forced me to rethink everything, from art and level design to prototyping and player feedback.

If you're an indie game developer, beginner, or someone trying to build your first game, this is something you should definitely avoid.

Pick ‘N Punch: The Broken World is a 2D rage platformer focused on precision, control, and skill-based gameplay. Every movement matters, and every mistake teaches you something.

This game took me 10 months to develop, and it’s finally live.
► Try the game on Steam:
https://store.steampowered.com/app/43...

If you play it, consider leaving a review; it really helps indie developers grow!

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