In this video, we take a detailed look at how to properly set up audio in Unreal Engine 5.
I’ll show you how to add sounds to your project, what Sound Class and Sound Class Mix are, and how to use them to control the volume of different audio layers.
We’ll also create a full audio settings UI, add all the necessary logic, and go through common mistakes developers often face when working with UE5 audio.
Timestamps:
0:00 — Introduction
0:11 — What’s in this video?
0:36 — Adding sounds to the project
1:48 — Adding sounds to the level and gameplay logic
2:51 — Creating Sound Class and Sound Class Mix
5:27 — Creating the audio settings UI
9:42 — How Sound Class Mix works
10:55 — Adding logic to the UI
13:35 — Displaying the UI widget on screen
14:41 — Improving widget logic
18:40 — Assigning Sound Class to each audio track
19:50 — Fixing a common issue
22:03 — Fixing audio settings resetting on reopen
27:18 — Extra note about Sound Cue
27:46 — Parameters in Sound Class Mix
30:30 — Conclusion
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