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Exited at the end to preserve lethal. Had to reset once because I was greedy with submarines on the first boss encounter, and once more against the final boss fight due to RNG.
Currently the boss debuff also seems to apply in mob fights once your fleet is afflicted with it, not sure if that's how it's actually supposed to work. This makes it literally impossible to do the fights with your mob fleet after running out of ammo and receiving the debuff, since your damage is reduced to 20% and you also take an additional 30% more damage.
Also, once one fleet is afflicted with the debuff, for some reason the other fleet seems to get it too in its list of buffs. Not sure if it takes effect or not.
Ways to build upon this:
Use more OP ships
Replace pressure hull with snorkel on Da Vinci so she doesn't die
Craft some of those purple FW190 fighters for the carrier support fleet