Topics Covered in the Above Video:
Intro to Basic Textures / Shaders in Maya 2019:
Right Click - Assign New Material shortcut
Standard materials:
Lambert / Matte surfaces: https://knowledge.autodesk.com/suppor...
Blinn / Shiny Metallics: https://knowledge.autodesk.com/suppor...
Phong / Glossy Plastic: https://knowledge.autodesk.com/suppor...
Common Attributes: https://knowledge.autodesk.com/suppor...
https://knowledge.autodesk.com/suppor...
Photo based / seamless textures
Turn on Hardware Rendering
Free Shaders / Resources:
https://area.autodesk.com/downloads/a...
Bump Maps: https://knowledge.autodesk.com/suppor...
Software Render: Phong or Lambert Texture - Bump map
Turn on Hardware Shading
Reduce Specular
Intro to Arnold Standard Surfaces / Shaders:
https://docs.arnoldrenderer.com/displ...