In this episode I'll show you how I'm replacing skeletal meshes and materials programmatically in Unreal Engine, using the Synty Town pack. I've made a demo project that lets you pick a character from the pack, change the character from a menu, as well as outfits and skin tones. I'll talk you thorough the whole project and how I've made it. Topics include Interfaces, Map Variables and String Manipulations. The animated menus are covered in my next video.
Grab the free (updated) demo project from my Ko-fi store: https://ko-fi.com/s/b5c8f43fee
I've decided to turn this project into a whole step-by-step series on my other channel. You can watch it here: • Character Selection in UE4 - Part 1: ...
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