A video discussing the overall theme of response mechanics in games - feedback on the character you're fighting against, as well as destructible environments.
I do very much want to hear your thoughts on this, perhaps for follow up videos on the subject and certain aspects of it.
Featured games in order of first appearance:
Red Faction: Guerrilla (remastered)
https://store.steampowered.com/app/66...
• Destruction Overviews - Red Faction: Guerr...
Crysis
https://www.gog.com/en/game/crysis
• Revisiting - Crysis
World in Conflict
https://www.gog.com/en/game/world_in_...
• Destruction Analysis - World in Conflict
BeamNG.drive
https://store.steampowered.com/app/28...
• Destruction Analysis - BeamNG.drive
Severed Steel
https://store.steampowered.com/app/12...
• Destruction Impressions - Severed Steel
Battlefield: Bad Company 2
https://store.steampowered.com/app/24...
• Destruction Analysis - Battlefield: Bad Co...
Teardown
https://store.steampowered.com/app/11...
• Destruction Impressions - Teardown
Selaco
https://store.steampowered.com/app/15...
• Selaco (Demo) - Destruction Effects
Call of Duty Modern Warfare 2
https://www.callofduty.com/modernwarf...
• Destruction in the CoD: MWII Gunship Level
SWAT 4
https://www.gog.com/en/game/swat_4_go...
• Revisiting - SWAT 4
Regiments (end screen)
https://store.steampowered.com/app/11...
• Destruction Analysis - Regiments
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Intro music:
• Valentin The Mad - Devil's Courtyard (Heav...
End screen music:
• Valentin The Mad - Deadly Obsession [Offic...
The playlist with all of the channel's music:
• Random Madness Music
Spotify playlist with the channel's music:
https://open.spotify.com/playlist/4C2...
***
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