Small update:
Added rain to the "Mist Ruins" map
Added hair to Ikari (samurai dude with hat)
Shorten "Take Damage" animation
Getting parried now radicly lowers your movement speed
Fixed few bugs
Past week was more Menu/Character Redesign focused.
Next devlog will hopefully contain Remastered character - Reluc (the other dude with helmet and weird weapon).
Inspired by Dark Souls and Sekiro.
"Remember"
Instrumental by Homage
• [FREE] Chill Storytelling Type Beat / Rap ...
Feel free to comment, any idea/critique appreciated :)