Episode 4 - Mechanism Bones for Neck - Blender Complete Professional Rigging workflow for animations

Опубликовано: 05 Октябрь 2025
на канале: Fun with Blender
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Episode 4 - Mechanism and Intermediate Bones for Neck - Blender Complete Professional Rigging workflow for animations

In this tutorial we create a mechanism and intermediate mechanism bone for the neck so that you as a future animator can save tones of time when it comes to posing your animation in blender. The higher quality your rig the faster and more pleasant it is to animate in. I hope you enjoy this episode where we cover both mechanism and intermediate mechanism bones in blender

In this tutorial we start from scratch and teach you best practices for rigging in blender for professional animations and game animations. This walk through is designed for beginners to intermediates who want to learn how to use armatures, bones correctly and connect it to the mesh so that you can animate different poses and use your blender animation creations in game engines like Unreal. We use Blender 3.0 to create our animations and rigs.

This is an end to end guide as to how to rig and animate the right way in Blender

Here is a link to Mixamo:
www.mixamo.com

Here is a link to the Blender plugins to be downloaded
https://gumroad.com/l/simple_renaming...
https://gumroad.com/l/stdb

Here is a link to the playlist:
   • Episode 1 - Armature Bones - Blender Compl...