Dynamic Potion Shader + Bubble VFX - Unity

Опубликовано: 07 Июнь 2026
на канале: Brendan Sting @KU
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A small independent graphics programming project I've been working on solely. Sought to take an existing way of making a potion shader and upgrade it. Overall, I think it turned out well, but I would still like to add VFX colliders so the bubbles don't clip-float out of the outer object.

Here's the video I originally took inspiration from if you're interested:    • Liquid Shader Breakdown | Unity URP + Buil...  . (The LiquidWobble.cs is their original C# script that I modified for the shader, but to clarify, the BoundBubble.cs is my own script from scratch.)