Thanks for watching! Please don't forget to subscribe to this channel for more Blender & technology tutorials like this one!
In this Blender 2.7 Tutorial #86 I cover:
How to Use the Mesh Deform Modifier to rig a character in a more flexible way that allows for:
The addition of more armatures & bones to allow for facial (face) expression & squash & stretch.
Allow for easy adding/swapping of clothes to a rigged character
Also I cover using Bone Envelopes (an alternative to parenting a mesh 'with automatic weights' to an armature)
*****************
DONATE to help my channel via PayPal: https://goo.gl/ThkwyG
****************
DOWNLOAD The starting .blend file HERE: https://goo.gl/TN6dK4
****************
LIKE and FOLLOW me on FACEBOOK: / borncg
FOLLOW me on TWITTER: / borncg
Google+: https://plus.google.com/1094721367110...
Reddit: / borncg
*****************
Thanks for watching, and don't forget to Like & Subscribe to help the channel! =)
**********************************
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
• Blender 2.7 Tutorial Series
Also check out my Blender Game Engine Basics Series playlist:
• Blender Game Engine Basics Tutorial S...
My Blender Video Effects Playlist:
• VFX in Blender Tutorial Series
My Character Rigging (Minecraft) Mini-Series Playlist: • Blender Mini-Series: Character Creati...