[spine-unity] Combine animations in Unity using the Timeline extension

Опубликовано: 01 Октябрь 2024
на канале: Esoteric Software
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Our Unity Timeline extension can be used to combine multiple Spine animations in Unity without writing a single line of code. Our new tutorial video shows how to start working with the extension and how to export the result to video, PNG sequences, or animated GIFs.

This video uses the spine-unity runtime 4.0 and Unity 2020 3.26f1.

spine-unity Runtime Documentation:
http://esotericsoftware.com/spine-unity

spine-unity Download:
http://esotericsoftware.com/spine-uni...

Unity manual | Playable Director component:
https://docs.unity3d.com/2018.4/Docum...

Unity manual | About Unity Recorder:
https://docs.unity3d.com/Packages/com...

Unity manual | Recorder properties:
https://docs.unity3d.com/Packages/com...

Video chapters:
00:00 Spine Logo
00:07 Introduction
00:59 Install the Timeline Extensions UPM package
02:27 Add a skeleton to the current scene
02:53 Open Timeline window and create a Playable Director
03:55 Add Spine Animation State Track
04:39 Create animation reference assets
04:59 Add animation clips on the track
06:49 Add more tracks and set the track index
07:23 Add animations on overlay tracks
07:59 Add Spine Skeleton Flip Track
09:03 Exporting via Unity Recorder
11:10 Conclusion