This tutorial uses Blender 3.0.0 Alpha from 2021-10-17
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00:00 Intro
00:35 Download Blender 3.0 Alpha
01:00 Blender 2.93 and BakeVertexColor
02:09 Appending the Vertex Color Grid
03:10 Creating the Geo Nodes Setup
03:45 Instancing Cubes
05:30 Reading External Attributs
05:50 Explaining Fields
09:40 Transferring the Vertex Color to the Instances
16:30 Building the Shader
The Geometry Nodes Team decided to redo the architecture of Geometry Nodes for the Blender 3.0 release. Fortunately we can have a look at the new way of working immediately by using the 3.0 Alpha. This tutorial creates a similar effect as my older Cube Grid tutorial but this time using the brand new fields workflow. Follow me explaining the inner workings of fields and see for yourself how easy it is now to work with Geometry Nodes.
Donwnload the Setup
https://entagma.com/downloads/GNField...
Download the "Bake to Vertex Color" Addon for Blender 2.93.5
https://3dbystedt.gumroad.com/l/zdgxg