In this video, I demonstrate how to create a production-ready 3D skirt rig in Autodesk Maya using Python scripting.
This rig is designed for clean deformation, easy animation control, and professional workflow.
🔧 Rig Features
✔ Fully scripted IK & FK skirt rig
✔ 12 skirt panels with clean joint hierarchy
✔ Separate Bind / FK / IK joints
✔ Smooth IK ↔ FK switch
✔ Global control for full skirt movement
✔ Swing & Spread attributes for secondary motion
✔ Clean, organized Outliner structure
✔ Animator-friendly controls (no nCloth)
🎛 Controls Overview
Global Control – Move, rotate, scale entire skirt
Waist Control – IK / FK switching
FK Controls (Blue) – Precise posing & shaping
IK Controls (Red) – Natural swing & overlap motion
Swing / Spread Attributes – Easy skirt dynamics
🛠 Tools Used
Autodesk Maya
Python (maya.cmds)