Making a game, even a simple one that already existed, was WAY harder than I expected! Come build a re-implemented version of Wychwood (1985) by Geoff Larsen in Inform 7. The last of 6 weeks of work.
This week completes the game, just in time for Christmas 2022. The full source code as updated is available here: https://github.com/ferkungamaboobo/wy... and the game is available at https://ferkungamaboobo.com/games/wyc...
This was originally streamed by ferkung on their channel at / ferkung ! Typically, they do interactive fiction, text adventures and other narrative-focused games! Come hang out every Monday, Tuesday, and Friday at 8:30pm Eastern US Time! Come hang out!
Topics covered:
0:00 - Hello Parser People
09:37 - Recap of Last Week: The Black Bull
28:14 - Playthrough to the Small Field
36:00 - The Timer and the Header
37:23 - Jumping from the Garden Wall
39:55 - The Large Field
43:00 - Mole-hills?!?!
49:20 - There's a man!
55:55 - QA: Can We Search Things?
1:11:15 - Giving the Fisherman the Flask
1:12:15 - Beginner's Guide to the Quill
1:20:30 - Back to the Flask at Hand
1:34:20 - The Vicar in the Church
1:49:40 - Inform Crashes!
1:58:05 - Starting the Bull's Field
2:10:05 - "We Have Been Quite Dead For A While"
2:12:01 - Tall Oak Tree
2:21:12- The Hollow
2:26:20 - Clear the Leaves
2:35:10 - Use Rod
2:49:00 - Completing the Game!
2:51:05 - Error-Driven Development: Unlocking
3:00:20 - Walkthrough-based QA
3:16:13 - Checking Comments for Additional Issues
3:23:00 - Updating to 4-letter aliases
3:24:24 - Naming issues and consistency - East and West Cabins
3:32:00 - Play-testing: Would it be enough?
3:40:13 - Finding a New Ending!
3:51:39 - Tightening up the Metal Box Interaction
4:03:55 - Refining the Top of Stairs Descriptions
4:18:26 - Making the New Ending
4:29:50 - Released Inform Version Walkthrough?
4:34:00 - No!!! Release it for testing again....
4:35:30 - Thank You, Wrap Up, and Next Steps