It would be pretty weird if in a combat based game, damage could not be dealt to other actors or objects. Say for example, you shot an enemy with a weapon from an advanced alien civilization or stabbed them with a sword forged by gods, and they just stood there as though nothing happened. In this tutorial I will show you how we can simply apply damage so that something can actually happen when you attempt to damage an enemy.
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// CHAPTERS
0:00 Start
0:43 VR Preview
2:46 The Damage Actor
7:28 Create a Health Actor
9:44 Thanks to Patreon Supporters!