Tutorial 11: Customize Anim Notify State (UE5, C++, GAS)

Опубликовано: 19 Июль 2026
на канале: ProjectLogos
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Episode 11 of my tutorial series on making a replicated combat system using C++, GAS and AWS.
Link to download the project files is available in the discord link below:
Patreon:   / projectlogos  
Discord:   / discord  

   • Tutorial series on making a replicated com...  

Inquiries: [email protected]

Timecodes:

00:00 Intro – what’s still missing
00:29 Goals & new FCollisionActivationData struct
02:30 Sockets + dynamic shapes (sphere/box)
04:18 Adding push-movement settings
05:50 Hooking the struct into the Notify & cleaning compile errors
08:00 CollisionActor setup, replication, and debug
12:45 Testing, push direction, socket-name fix
18:21 Outro – effects coming next


#UE5 #UnrealEngine #GAS #GameplayAbilitySystem #GameDev #CPPTutorial #UE5Tutorial