How I Ported Spelunky to Godot

Опубликовано: 22 Май 2026
на канале: Cranzor
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An overview of how I went about porting Spelunky Classic to Godot.

• Download GDSpelunky: https://cranzor.itch.io/gdspelunky
• Source code: https://github.com/Cranzor/gdspelunky
• Spelunky level generation resource I mentioned: https://tinysubversions.com/spelunkyGen/

0:00:00 - Intro
0:01:07 - First Experiment
0:03:02 - From GameMaker to Godot
0:04:03 - Godot Project Basic Setup
0:05:27 - Player/Other Objects Setup
0:07:22 - Collision Implementation
0:08:30 - Debugging & New Features
0:10:02 - Modding Support
0:10:44 - Reflection & Takeaways
0:12:40 - Outro