3DS Max 2019 Animating basic character using position constraint rig - part 1

Опубликовано: 07 Август 2026
на канале: Rahul Malpure
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In this video we will cover making the rig.

In this tutorial series you will learn;
1. how to create a rig using dummy objects , link tool and position constraints.
2. how to animate texture map using multisubobject material and material modifier.
3. how to create a character walk animation.
4. how to model a shoe for the character.
6. how to add multisubobject material and use unwrap uvw map modifier to texture characters face.

This tutorial is a part of 3D Animation course work using 3DS Max. To complete the course work and get a certificate of completion, submit your work in one portfolio movie that can be showcased on this channel. Link to all the course videos are as follows;
3D Animation Course – 3DS MAx
1. Introduction –
2. Car Race – Understanding Animation Curves (slow in slow out principle)
i.    • 3DS Max 2019 First Aniamtion  - Car Race  

3. Ball Bounce on the sport – Understanding Squash and Stretch Principle and Principle of weight
i.    • 3ds max 2020 ball bounce on the spot  

4. Ball Bounce and Roll - Understanding Squash and Stretch Principle and Principle of weight
i.    • 3DS Max Ball Bunce and rotate #1  
ii.    • 3DS Max Ball Bunce and rotate #2  

5. Fan Animation – Understanding looping animation and looping options.
i.    • 3DS Max 2019 looping animation using anima...  
ii.    • 3DS Max 2019 looping animation using key o...  

6. Cart Animation – Understanding how to create basic animation rig and constraints.
i.    • 3DS Max 2019 Cart Animation - Animation Ri...  
ii.    • 3DS Max 2019 cart animation - animation ri...  
iii.    • 3DS Max 2019 cart animation - animation ri...  

7. Falling Leaves – Understanding basic animation techniques.
i.    • 3DS MAx 2021- Animated Painting of Moving ...  
ii.    • 3DS MAx 2021- Animated Painting of Moving ...  
iii.    • 3DS MAx 2021- Animated Painting of Moving ...  

8. Ball Walk – Understanding key frame animation using basic rig created using constraints.
i.    • 3DS Max 2019 Animating basic character usi...  
ii.    • 3DS Max 2019 Animating basic character usi...  
iii.    • 3DS Max 2019 Animating basic character usi...  
iv.    • 3DS Max 2019 Animating basic character usi...  

9. Ball Run – Understanding how to create animation on the spot.
i.    • 3DS max 2019 animation - run cycle - part 1  
ii.    • 3DS Max 2019 animation - run cycle - part 2  

10. Dog Walk – using all the knowledge learned in previous classes to create an interesting quad animation using simple rig made up of helpers and constraints.
i.    • 3DS Max 2019 slinky dog animation part 1  
ii.    • 3DS Max 2019 slinky dog animation part 2  
iii.    • 3DS Max 2019 slinky dog animation part 3a  
iv.    • 3DS Max 2019 slinky dog animation part 3b  
v.    • 3DS Max 2019 slinky dog animation part 4  
vi.    • 3DS Max 2019 slinky dog animation part 5  
vii.    • 3DS Max 2019 slinky dog animation part 6  
viii.    • 3DS Max 2019 slinky dog animation part 7