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Talk by: Anna Zhukova
Talk title: Game Audio in Unreal Engine 101
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0:00 Intro
0:01:55 Importing audio into Unreal
0:05:15 Attenuation basics
0:08:13 Breaking loops with one-shots
0:09:25 Sound Cue deep dive
0:12:01 Envelope trick
0:13:23 Layered cues
0:15:56 Q&A: Asset organization
0:24:57 Air absorption realism
0:27:29 Blueprint-driven synthesis
0:34:00 Q&A: Infinite loops in MetaSounds
0:37:15 Q&A: Spatialization
0:40:10 Q&A: MetaSounds as synths
0:46:20 Footsteps via animation
0:54:15 Sound classes & mixes
0:59:31 Audio Volumes
1:01:20 Q&A: Volume control