Godot 3.1: Creating a Simple 3D Game: Part 3 (Importing from Blender, Rolling & Keys)

Опубликовано: 30 Сентябрь 2024
на канале: BornCG
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Thanks for watching! In this Godot Game Engine tutorial I cover:
- How to export from Blender 2.8 to Godot using the new .GLTF 2 file format. (1:56)
- How to create materials for 3D meshes in Godot and adjust their Albedo (color) property.(16:10)
- How to program the rolling of the ball player mesh in gdscript. (19:11)
- How to change the key mapping of the game controls ('actions') to letter keys: W, A, S, and D. (27:44)

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Download the PlayerBall.blend: https://bit.ly/3Krf43S
Download the Playerball.gltf: https://bit.ly/3rYPA7K

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