In this guide i will go over
*which moves from Ibuki could be affected
*how you can bait v-shift and punish it on oki situations and vt2 mixups
*use v-shift to avoid and/or punish specials and autopilot blockstrings
timestamps can be found below
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00:00 intro
00:08 introduction
00:21 Affected moves
00:25 Jump kunai / ex.kunai
01:43 V-skill
02:12 Button xx ex.kunai on block
03:35 F.hk
04:03 Ex.kunai mixup in the corner
04:30 V-trigger
05:41 Bait and Punish v-shift
05:57 On oki situations
07:43 On vt2 mixups
12:07 use vshift to
12:16 Avoid and/or punish specials
13:29 Punish autopilot blockstrings
14:16 outro
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If you have any questions let me know in the comment section and I will try to answer them.
thanks for watching!
Video combo encyclopedia
05:02 mk, mp xx lp+hp ex.kunai, mk.command dash, vs1, vt2, b.mp, dash, jump lk is the only instant overhead setup midscreen that is still safe vs v-shift!
08:01 ... vt2, cr.mk, lk.dp, dash, b.mp, dash, throw, hk, dash combo of your choice (v-shift os with throw and hk)
08:19 ... vt2, mk, hk.dp, dash, b.mp, dash, throw, hk, dash combo of your choice (v-shift os with throw and hk)
08:28 ... vt2, mk, hk.dp, hk.command dash, lp ⟶ mk, throw, hk, combo of your choice (thanks to the corner more options and better punish combo)
08:39 ... vt2, mk, hk.dp, hk.command dash, lp ⟶ mk, overhead, mp, combo of your choice (ch overhead combo into mp for less hits and no cc)
08:50 ... vt2, cr.mp ⟶ f.hk, dash, dash, mk, mp xx lp+mp/lp+hp ex.kunai, hk.command dash, lp ⟶ mk, throw, hk, combo of your choice
09:05 ... vt2, cr.mp ⟶ f.hk, dash, dash, mk, mp xx lp+mp/lp+hp ex.kunai, hk.command dash, lp ⟶ mk, overhead, mp, combo of your choice
09:20 ... overhead, mp xx ex.dp, hold lk, lk.kunai release, ex.raida, charge all kunais, jump hk, hp, lp/mp.kunai release, hp.raida (max damage combo i could find)
09:38 mk, mp xx lp+hp ex.kunai, mk.dash, vs1, vt2, b.mp, dash, throw, jump mk, mk, mp, combo of your choice
09:48 mk, mp xx lp+hp ex.kunai, mk.dash, vs1, vt2, b.mp, dash, throw, jump hk, cr.hp, combo of your choice
09:57 vs1, vt2, b.mp, dash, throw, dash, cr.hp, combo of your choice
10:06 vs1, vt2, cr.hp, lk.dash, throw, dash, cr.hp, combo of your choice
10:15 vs1, vt2, whiff lp, hk, jump lk, combo of your choice
10:31 vs1, vt2, whiff lp, hk, jump lk (if they v-shift they need to block very fast and crossup so good mixup)
10:38 vs1, vt2, whiff lp, hk, jump lk, walk, hp, combo of your choice (if they v-break guaranteed punish)
10:48 ... lp+mp ex.kunai, lk.command dash, vs1, vt2, b.mp, whiff lk, b.mp xx hk.command dash, combo of your choice
11:01 ... lp+mp ex.kunai, lk.command dash, vs1, vt2, b.mp, whiff lk, b.mp xx hk.command dash, (if they v-shift they need to block crossup or jump out)
11:09 ... lp+mp ex.kunai, lk.command dash, vs1, vt2, b.mp, whiff lk, b.mp xx hk.command dash, (if they v-break guaranteed punish)
11:22 ... lp+mp ex.kunai, lk.command dash, vs1, vt2, early f.hk, neutral jump, glide, mk, combo of your choice
11:34 ... lp+mp ex.kunai, lk.command dash, vs1, vt2, early f.hk, neutral jump, glide, mk, combo of your choice (if they v-shift its a guaranteed punish)