[UE4] Shader-based animated Bridge

Опубликовано: 23 Март 2026
на канале: Yoeri -Luos- Vleer
3,299
105

Since this bridge is inaccessible to the player, using a skeletal mesh would be a bit expensive. Hence I animated it through some shader math.

I am using the mesh its bounds to generate a gradient, animate said gradient, and use world position offset/rotate by axis to animate the bridge.

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