I’ve played a lot of Rogue builds in Diablo IV, but this might be one of the most absurd interactions I’ve seen yet in Season 13.
Rain of Arrows combined with Umbracrux creates a bugged damage loop on the totem that scales to completely ridiculous levels. The interaction appears to infinitely ramp damage.
Today we’re testing the build in Hardcore endgame and seeing just how far this bugged interaction can go before Blizzard inevitably changes it.
Build gameplay, setup discussion, progression and live testing throughout the stream/video.
BUILD PLANNER
https://d4builds.gg/builds/fcb70d27-2...
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