In this video, we talk about some of the best tips for working with copies and arrays inside of Blender. Modeling with copied geometry can save you a TON of time when working with repeating geometry in a model - learn several tips for saving time with copies here!
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TIMESTAMPS
0:00 - Introduction
1:32 - Using Duplicate to create copies
2:36 - Using the mirror modifier to create a copy along an axis
4:20 - How to join objects into a single model with the join function
5:15 - Creating copies in a direction with the array modifier
5:54 - Stacking array modifiers to create arrays in multiple directions
6:56 - Using the separate function to split up objects
8:18 - Using vertex snapping to precisely place objects
9:33 - Using the array modifier constant offset instead of relative for precision
11:20 - Creating vertical copies of our beams with the array modifier
12:22 - Animating building construction with the build modifier
13:28 - Support the CG Essentials on Patreon!