This tutorial focuses on implementing combo attack animations based on the current melee weapon. If you have questions, by all means, please write them down in the comment section below. I appreciate it if you be more respectful of these comments. I hope you learn something. ;).
Chapters:
Intro: 00:00
Get Combo A: 01:09
Implementing Get Combo A to Player Character BP: 16:20
Child Blueprint: 12:53
Attack Combo Animations: 29:24
Reset Player States: 35:04
Unequip Melee Weapon: 44:06
Outro: 51:38
Check out my socials:
Patreon: / rethmae_azure_3747
Twitter: / prethmae1
Discord: / discord
Take a look at my channel here:
/ @pierre-andremathieu3753
Full Playlist:
• Unreal Engine Devil May Cry Style Series
Disclaimer:
I do not own images used in thumbnail or music. All credits are for creators publishers.
Character Action Plugin Lite:
https://www.patreon.com/rethmae_azure...
#Pierre-André Mathieu
#Devil May Cry Style
#Unreal Engine
#ue5
#hackandslash
#actiongames