Aggregation in 3D Using Houdini rust on teapot

Опубликовано: 20 Октябрь 2024
на канале: Jon Macey
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Mke Cashmore MSc Computer Animation MSc project 09

Simulating aggregation over 3D surfaces to generate fractal patterns. These patterns were then used to create geometry such as plants or converted to be used as texture/displacement maps. Using Houdini

Cave Troll model by Ritchie Moore

For more info read the thesis here http://nccastaff.bournemouth.ac.uk/jm...