Puzzle Quest: Challenge of the Warlords (PSP) - Let's Play 1001 Games - Episode 145

Опубликовано: 16 Сентябрь 2026
на канале: Gaming Jay
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Hark, the legendary hero of Bejeweled has come to save us all!

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Puzzle Quest: Challenge of the Warlords
from https://en.wikipedia.org/wiki/Puzzle_...

Puzzle Quest: Challenge of the Warlords is a game developed by Australian company Infinite Interactive and published by D3 Publisher. The game combines role-playing with strategy and puzzle elements. It uses a competitive Bejeweled-style playfield to simulate combat and other activities common to role-playing games.

The game was first published simultaneously for the Nintendo DS and PlayStation Portable in early 2007, and several ports to other systems were subsequently announced. The Xbox Live Arcade version was released on 10 October 2007.[5] The Wii version came out on 29 November 2007.[6] The retail version for Windows came out on 22 October 2007,[7] although the downloadable PC version was available as of 10 October 2007.[8] A version for PlayStation 2 was released on 13 November 2007, and was followed by a mobile version for cell phones in early 2008.[9] It was released for PlayStation 3 on 9 October 2008 through the PlayStation Network, and for the iPhone OS through the App Store on 23 December 2008.[10]

On 16 November 2007, at Game Connect, a conference for Australian game developers, lead designer Steve Fawkner announced that Infinite Interactive is working on a free, web-based game that will tie-in with Puzzle Quest and the developer's future titles.[11]

In a D3 Publisher press release regarding the hiring of Adam Roberts as VP of Europe, a sequel was announced for Puzzle Quest with a 2008 release date.[12] At the 2008 Game Developers Conference, the sequel became publicly known as Puzzle Quest: Galactrix.

The story of Puzzle Quest is based in the Warlords game universe. Players assume the role of a character with various statistics such as combat ability, morale, and magical affinity. A character's predisposition toward individual attributes and spells is determined by the selection of one of four professions at the start of the game. During play, the player takes on quests as part of the main storyline, as well as accepting side quests in order to gain items, experience and gold. Gold can be used to buy equipment that offers bonuses in combat, or it can be used to build up a citadel that unlocks additional content and customization for the character.

The game uses a simple map, and as players accept quests, new towns, cities, and other points of interest appear as available destinations. Each location is connected together by roads, and foes periodically appear between locations, blocking movement until they are defeated. Key quest locations are also marked on the map, and completing quests typically involves visiting such locations in order to defeat one or more opponents in one-on-one battles.