In this episode we are adding notifies - effects, sounds and particles. We also look at engine source blueprints and modify one of them - adding switches and Interface (for communication with CharacterBP). Finally creating HP system, render text and trigers for starting and stopping burning effect. Enjoy!
Other Character parts:
1. Strafes, Death • UE4 Tutorial #6 - Character (part 1) ...
2. Respawn, Crouching, Punching • UE4 Tutorial #7 - Character (2) Respa...
3. Physics & interactions, collisions • UE4 Tutorial #8 - Character (3) Physi...
-- NOW --
5. AI communication, logic & graphs • UE4 Tutorial #10 - Character (5) AI c...
6. Fight, collisions, camera & navmesh improvements • UE4 Tutorial #11 Character (6) Fight,...
7. Spawning & throwing items • UE4 Tutorial #12 Character (7) Spawni...
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