REALISTIC REFLECTIONS in Unity with Gloss and Roughness Maps

Опубликовано: 07 Октябрь 2024
на канале: The RealTime Essentials
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In this video, we talk about how to use gloss and roughness maps in order to create realistic shiny, reflective materials in Unity!

Learn how to add these maps to the alpha channel of a map so you can enable them in Unity!

DOWNLOAD GIMP
https://www.gimp.org/

POLIIGON TILE MATERIAL
https://www.poliigon.com/texture/tile...

TEXTURE HAVEN TILE MATERIAL
https://polyhaven.com/a/square_floor

LINKS
UNITY ASSET STORE
http://www.therealtimeessentials.com/...

Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.

The Unity name, logo, brand, and other trademarks or images featured or referred to on my YouTube channel are licensed from and are the sole property of Unity Technologies. Neither I nor this YouTube channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.

TIMESTAMPS
0:00 - Introduction
0:38 - Tile material download location and map introduction
1:39 - Where to put gloss, roughness, or reflection maps in Unity
2:15 - Using GIMP to add your map to the alpha channel of another map
2:45 - Decomposing an image to get the RGB layers
3:34 - Adding the gloss map to an alpha channel
5:05 - Exporting the revised map for use in Unity
6:00 - Applying the revised Gloss image map and enabling the map in Unity
6:48 - What do you do if you have a roughness map instead of a gloss map?
7:50 - Inverting your roughness map to make it a gloss map in GIMP
9:27 - Applying your roughness map to an object in Unity