Character Modeling for Animation | Poly modeling in Blender

Опубликовано: 08 Июнь 2026
на канале: 3d FunTime
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Welcome to my latest timelapse video where I take you on an exciting journey of creating a 3D character using poly modeling in Blender! 🎨✨

In this video, you'll witness the entire process from start to finish. We kick things off with **modeling**, where I meticulously shape the character using poly modeling techniques. It's like sculpting, but in the digital realm! 🛠️

Next, we move on to **unwrapping**. This step is crucial as it prepares the model for texturing by unwrapping the UVs. Think of it as laying out a flat map of the character's surface. 🗺️

With the UVs unwrapped, it's time for **texturing**. Using Substance Painter, I add detailed textures that bring the character to life. This is where the magic happens, and the character starts to look more realistic. 🎨🖌️

Then comes the *rigging* phase. Here, I set up the character's skeleton, making it ready for animation. It's like giving the character a backbone and joints so it can move! 🦴

Once rigged, I move on to *posing* the character. This is where I bring the character to life by placing it in dynamic and expressive poses. It's always exciting to see the character come alive! 🤩

Finally, we dive into **lighting and rendering**. I set up the lighting to highlight the character's features and render the final image. This step is all about making the character look its best! 💡📸

Whether you're a beginner or an experienced 3D artist, there's something here for everyone. Don't forget to like, comment, and subscribe for more 3D art content! 👍



*Music:*
[https://uppbeat.io/t/moire/old-town
License code: PY5WCYIH3HOUX4NE]

*Follow Me:*
https://www.artstation.com/muzammalali7

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‹Time Stamps›

00:00 Head Modeling
07:22 Body & Limbs
38:55 Texturing
46:52 Rigging
54:27 Rendering



#3d #3dmodeling #3danimation #blender3d #art