Rotation in games could be very hard since involves the quaternions nubers but we do not need to know quaternions to make operations. There are four types of rotations we can operate in Unity.
In this video i show to rotate around self and how rotate around a fixed point. In the next video i will show how to make a gameobject rotate in a trajectory and how to rotate towards an object.
This is the link to the John French article:
https://gamedevbeginner.com/how-to-ro...
This is the link to the project on the Github:
https://github.com/CaiporaGames/Rotat...
He is the link to the video about translations on Unity:
• Understand Movent In Unity - Right Way
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