Maintain position between two objects for Maya animation

Опубликовано: 02 Октябрь 2026
на канале: Matthew Animation
363
2

A simple way to keep two object stick together without parent constraint.

How to use:
1. First choose the parent object, then select child. If the child already had parent constraint, set blend parent to 0.
2. Set the time range you want to bake.
3. Hit the "start baking" button.

Because it requires play everyframe for its duration, so it usually not ideal for long shots.

Download here:
https://www.highend3d.com/maya/script...