Thanks for watching! In this Godot Game Engine tutorial I cover:
Adding textures to 3D objects using normal maps, diffuse maps, roughness maps from CC0Textures (2:23)
'Painting' walls quickly using a Mesh Library and the Grip Map node. (10:19)
Configure SSAO (Screen Space Ambient Occlusion) to add darkness into corners to improve lighting - especially around walls. (33:03)
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LINK to DOWNLOAD the 'Lego' Texture pack from AmbientCG.com (formerly CC0Textures.com): https://www.ambientcg.com/view?id=Tac... (I used the smallest 2K version)
DOWNLOAD the Block .blend file: https://bit.ly/3y8PZIm
DOWNLOAD the Block .gltf file: https://bit.ly/3xYFXtx
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Visit my Godot 3 Tutorial Series playlist for all my Godot tutorials!
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Also check out my Blender Game Engine Basics Series playlist:
• Blender Game Engine Basics Tutorial S...
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• VFX in Blender Tutorial Series
My Character Rigging (Minecraft) Mini-Series Playlist: • Blender Mini-Series: Character Creati...