ARMA 3 Editor - DestroyCity scripting function

Опубликовано: 31 Март 2026
на канале: Banjo
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Today I demonstrate the use of the BIS_fnc_destroyCity function which can be used to randomly destroy buildings in a given area based on input seed value. Example mission, description of use, structure classnames, and link to wiki page detailing destroyCity are listed below.

In the example the marker "Town_01" is used as position, this marker will be used as the center of the area that will be affected by the function. The area size used will determine in meters the area affected by the function (default is 1000). The input seed will alter the randomization that is used by the function (default is 1138).

Link to example mission used in video - http://www.mediafire.com/download/5hd...

Link to BIWiki regarding BIS_fnc_destroyCity - https://community.bistudio.com/wiki/B...

Link to BIWiki ARMA 3 Structure Classnames - https://community.bistudio.com/wiki/A...


ARMA III available on Steam - http://store.steampowered.com/app/107...

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Bohemia Interactive YouTube monetization - http://www.bistudio.com/files/pdf/bis...