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YST / @yst_verse
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Sign up for EARLY ACCESS and start playing Godforge as soon as it’s ready! https://fateless.gg/
WELCOME TO FATELESS GAMES!
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond.
00:00 Intro & Guest Lineup
01:11 What Makes Boss Fights Fun?
03:56 Placing Bosses on the Difficulty Curve
07:24 Designing Progression with Stepping-Stone Bosses
12:16 Godforge: Building Boss Mechanics Right
14:26 Evolving Boss Design in Godforge
17:34 When Should Bosses Be Auto-Farmable?
20:16 What’s the Ideal Boss Fight Length?
23:15 Do You Prefer Full Teams or Solo Boss Runs?
24:38 Should Bosses Be Co-op?
30:37 Designing True Co-op Gameplay
35:14 Sharing or Borrowing Champions – Good or Bad?
40:06 Surprise World Boss Events – Yay or Nay?
50:19 Best & Worst Bosses We've Faced
58:03 Wrap-Up & Final Thoughts
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GODFORGE LINKS:
YouTube: / @godforge
Facebook: / godforgegame
Instagram: / godforgegame
X: https://x.com/GodforgeGame
Soundtrack: • The Godforge [OFFICIAL AUDIO] | Godforge S...
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STAY CONNECTED WITH US:
Website: https://www.fateless.gg/
Twitter: / fatelessgames
Facebook: / fatelessgames
Instagram: / fatelessstudio
LinkedIn: / fateless-games
JOIN OUR COMMUNITY:
Discord: / discord
SUPPORT OUR VISION:
Patreon: / fatelessgames
LISTEN TO OUR PODCAST:
Spotify: https://open.spotify.com/show/1BfCbZQ...
Apple: https://podcasts.apple.com/us/podcast...
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#Fateless #Gaming #GameDevelopment #RPG #HeroCollector