This video series gives an introduction to a science project for high school and middle school students. I teach about Newton's Laws of Motion, what they mean, how to code them using Scratch (an introductory programming language for kids), and discuss how to get the code to match their code to the results of an experiment. In the experiment, you can use a Nerf Rivals launcher (or any other projectile launcher you can think of).
Find links for all videos in the series here:
Introduction | • Cool Science Project! Computer coding to s...
Lecture 1: Newton's Laws of Motion | • Cool Science Project! Computer coding to s...
Lecture 2: Free Body Diagrams | • Cool Science Project! Computer coding to s...
Lecture 3: Position, Velocity, Acceleration | • Cool Science Project! Computer coding to s...
Lecture 4: Intro to Computer Coding with Scratch | • Cool Science Project! Computer coding to s...
Lecture 5: Simulating Projectile Motion in Scratch - Part 1 | • Cool Science Project! Computer coding to s...
Lecture 6: Simulating Projectile Motion in Scratch - Part 2 | • Cool Science Project! Computer coding to s...