How can generate multiple meshes LOD's on one click in unity using BatchLOD Generator

Опубликовано: 17 Май 2026
на канале: BlackBoxCreation
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🚀 WHY THIS TOOL STANDS OUT

Stop wasting hours manually creating LODs or relying on external software. One-Click LOD Suite brings industry-grade mesh simplification directly inside Unity, fully automated and optimized for real production workflows.

🔥 KEY FEATURES
⚡ Async QEM Simplification — runs in the background, keeps the editor smooth
🔁 Batch LOD Generation — process entire scenes or large selections in one click
🎯 Per-Mesh Optimization — every renderer gets its own tailored LOD chain
🦴 Full Skinned Mesh Support — preserves bones, skinning, and animations
📦 Prefab-Safe Workflow — automatically unpacks and restores safely
🔷 Smart Auto-Grouping — detects correct LODGroup hierarchy automatically
🎨 Live Scene Overlay — real-time LOD level, tris, and screen size display
↩️ Full Undo Support — completely non-destructive workflow
🔩 Vertex Welding — removes duplicate vertices before optimization
🎚️ Up to 7 LOD Levels — fine control from high to ultra-low poly
🏷️ Quality Presets — Performance / Balanced / Quality in one click
🖥️ Dedicated Editor Window — clean, fast, and easy to use
🧠 POWERED BY PROFESSIONAL ALGORITHMS

Built on the Quadric Error Metric (QEM) — a proven mesh simplification technique used in industry tools like Simplygon and Blender Decimate.

✔ Preserves visual silhouette
✔ Maintains clean topology
✔ Protects UV seams (no texture stretching)
✔ Prevents holes by preserving border edges
✔ Efficient even on 100k+ triangle meshes

🛠️ FLEXIBLE WORKFLOW

Use it your way:

🖱️ Right-Click Menu — fastest workflow directly from Hierarchy
🪟 Editor Window — full control from Tools menu
🧩 MonoBehaviour API — automate LOD generation in pipelines