In Undertale, combat is turn-based, and during the enemy's turn, a bullet hell occurs. This seemed like a very unique idea, which attracted many people, including myself. But is Undertale gameplay really that good, and how can it be improved? ==============================================================================
Stikk's video: • геймплей андертейл дно....
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0:00 Temmie Cereal Commercial
0:03 Intro
0:46 Enemies
1:33 Monster Interactions
2:10 Items
2:50 Battle Mechanics
3:59 Souls
4:26 Summary