Apple's Object Capture Photogrammetry with a pufferfish?

Опубликовано: 14 Май 2026
на канале: Swift Goose
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Apple's Object Capture and Apple's Photogrammetry framework are pretty impressive! iOS 14 and any iPhone can take pictures of your real-world object to create a 3D model with object capture!

This is one of my final videos in the photogrammetry framework series, demonstrating what happens when you use Apple’s photogrammetry on an object with a ton of textures/extrusions. In this video, I take pictures of of a pufferfish.

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The project used in this tutorial was created and copyrighted by Apple Copyright © 2021 Apple Inc.

Apple’s downloadable playground: https://developer.apple.com/documenta...

There are a few requirements when considering doing this:
1. You need to be on macOS Monterey 12.0 beta or later
2. You need to have Xcode 13 beta or later installed
3. You need to have a decent spec’d Mac (preferably an M1, as they complete the process ~4x as fast as an Intel-based Mac)
4. You need a camera or phone to take pictures of your model; I used an iPhone XR
5. You need a model that doesn’t have too many reflective surfaces
6. You need to put your model on a dark, neutral background that doesn’t have texture
7. Preferably use a lazy-suzan while taking photos, and some kind of arm to keep your camera steady

Thank you for watching!

Huge thank you to the channels below for helping me get started!
Uncreated Light Press
   / @uncreatedlightpress  
and

Mr. Macintosh
   / @mr.macintosh  
and

The Apple Ninja
   / appleninja