Gothic II by Pyranha Bytes and JoWood Productions Atari (2003)
Right behind the second Seeker we encounter, we meet our old friend Bandit. Nothing much going on with him, I guess. So we continue down the old road we already went in the beginning of the game and also go talk to Maleth, Hilda and Lobart. Maleth hates us now that we're working for the monastery, and Hilda's quite sick lately. But the most interesting story provides Lobart. The Seekers kidnapped Vino and dragged him up the hill to the old stone circle. No one can imagine the misdeeds they do to him up there! So I try and help him out, which ends in me being a pretty lifeless magician all of a sudden. So I solve some side quests first. Like the one with Fernando. We were just chatting about his business when he suddently transforms into a Seeker, too! And then he manages to nearly kill me with that silly walking stick of his. What is going on? Am I not the Chosen One anymore? Seems I really need some more training before I progress...
Notes on this particular LP:
1. You don't have to know Gothic to understand Gothic II. Where necessary, I will explain, otherwise I'll pretend to have lost my memory.
2. This is a Let's Roleplay. My actions and decisions are based on a certain type of character my hero resembles in this LP.
3. Graphics are on maximum, videos can only be shown in half-screen mode. No way to change that, I'm afraid.
If you're interested in a different point of view, please visit the following link for Gingerbread's version of the game:
• Video