I was invited by Unity to present a talk to their User Group in Manchester on how our Random Dungeon Generation is implemented in TinyKeep. Apologies for the video and sound quality, I recommend downloading the slides below for reference.
Slides (zipped PDF):
http://tinykeep.com/images/devlog/ran...
Accompanying Reddit article where I explain this process in detail:
/ procedural_dungeon_generation_algorithm_ex...
Dungeon Generator Prototype:
http://tinykeep.com/dungen
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