All Shaders get Color Wrong

Опубликовано: 13 Май 2026
на канале: Visual Tech Art
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Something that may seem as straightforward as applying a tint to a texture has it's own quirks. There's a lot of Color Theory we should account for by default but we don't. This video tries to fix that.

These are the basic building blocks for advanced Color Grading and I've been using them for my Perceptual Tonemapper.

(Discount Code for Patreons, link below)
Sample Project: https://jumpeter.gumroad.com/l/OKLabM...
Perceptual Tonemapper: https://jumpeter.gumroad.com/l/Tonema...

Did you know Channel Members can learn about topics way in advance?
I've been recording "live" sessions for them as soon the material for a video is ready, so they don't have to wait till the edited video is done.
Here's the long version:    • All Shaders get Color Wrong  

Moreover Patreons and Members access each video in advance.

Discord:   / discord  
Patreon:   / visualtechart  

Thanks to ‪@ColorNerd1‬ to making me discover and clearly explain many of these concepts!

Here's Bjorn's blog: https://bottosson.github.io/posts/oklab/