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Make sure to use his abilities "cardiac overdrive" and to take advantage of his overhealth sustain passive. Every critical hit gives you back overhealth for a total of Maximum overhealth at 150
Berserker Gains overhealth after dealing critical hits to enemies (3.5 per crit)
Chainguns:
~4.44 damage per bullet
~0.15 second cast time
~30 shots per second (both weapons)
300 shared ammo
2 second reload
Incendiary Chaingun [Primary]:
Ignites players after connecting consecutive bullets onto enemies
50 burn damage over 3 seconds
Volatile Chaingun [Secondary]:
Deals critical damage when an enemy is ignited (works with Berserker)
Headshots aren't stacked
Overrun [Shift]:
Basically an improved Reinhardt charge with better turn radius
Immune to crowd control
Max distance travel at 30 meters
Impact damage set at 20
6 second cooldown
Stomp:
Inner ring: deals 80 damage
stun duration at ~0.4 seconds
~1.5 meter radius
Outer ring: deals 40 damage
big knockback (similar to piledriver)
~3 meter radius from the center (1.5 meters bigger than inner ring)
Cardiac Overdrive [E]:
Grants ~30% damage resistance
Allies heal ~40% of the damage dealt to enemies
5 second duration
~13 meter radius
10 second cooldown
Cage Fight [Ultimate]:
Traps Mauga and nearby enemies inside a 13 meter cylindrical shield
Allies may pass through the barrier and abilities work through it
Mauga and enemies inside the cage can't use movement abilities
Barrier health set at 1500
Moderate cost ultimate, maybe 2100
10 second duration