Unreal Engine 5 - Setting up AI for Enemies

Опубликовано: 01 Март 2026
на канале: 3D Maker
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The enemies will have AI senses for sight, hearing and damage done to them. They start in a passive state, if they hear noise or catch a glimpse of the player they will investigate, if the lose track of the player they will seek and if they find the player they will attack. This is based on a C++ implementation of the blueprints based course Building Perceptive AI in Unreal Engine on Udemy.