In this tutorial we’re building a crosshair in Unreal Engine 5 without using any images.
This gives you a clean, flexible setup that is easy to adjust, resolution independent, and perfect for testing line traces or building out more advanced systems later!
Your crosshair is set up now, but if you’re still using the default first person weapon, your setup is incomplete.
Here’s how to properly swap it out:
🎯 How to Replace the Default First Person Weapon in Unreal Engine 5
👉🏾 • Replace the FPS Template Weapon | Unreal E...
You’ve got a crosshair now, but aiming at empty space is useless.
Let’s fix that with something simple:
🎈 How to Make Balloons in Unreal Engine 5
👉🏾 • How to Make a Physics-Based Balloon in Unr...
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Timestamps 🕑
0:00 - Intro & Preview
0:26 - Step 1: Project Setup
1:19 - Step 2: Creating the Crosshair Widget
3:09 - Step 3: Adding the First Crosshair Wing
4:26 - Step 4: Duplicating the Crosshair Wing and Adding It to the Viewport
6:37 - Step 5: Adjusting the Crosshair to Match Projectile Aim
7:53 - Outro
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